Shadow
Needs 25+ Mbps internet, wired ideal.

Adventure / Indie · 2017
Best played by streaming from the cloud via Shadow.
Overall rating: Runs great on Mac · 100% of 1 players say it runs well
Best played by streaming from the cloud via Shadow.
Shadow is a viable way to play Stories Untold on Mac.
| Method | Quality | Difficulty | Cost | |
|---|---|---|---|---|
| ShadowPick | Good | Medium | From $9.99 /mo | Get it ↗ |
| CrossOver | Estimate | Medium | $74 / $39/yr | Get it ↗ |
| Parallels | Estimate | Medium | $99/yr | Get it ↗ |
| Game Porting Toolkit | Estimate | Advanced | Free | Get it ↗ |
| GeForce NOW | Estimate | Easy | Free / $9.99 /mo | Get it ↗ |
Heads up: Shadow streams the game but doesn't include a copy — you'll still need to own Stories Untold on a supported store (AllKeyShop).
This episodic horror adventure weaves together retro-futuristic aesthetics with text-based gameplay and point-and-click puzzles. Players manipulate objects and interact with vintage technology to uncover a chilling meta-narrative.
Stories Untold has a native Apple Silicon build — download it directly and play without any extra software. The original macOS build is 32-bit and will not launch on macOS Catalina (10.15) or newer, including Apple Silicon Macs. Use CrossOver or cloud streaming to play it on a modern Mac.
How Stories Untold runs on your Mac, from our performance model and player reports.
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Stories Untold has a native Apple Silicon build — download it directly and play without any extra software. The original macOS build is 32-bit and will not launch on macOS Catalina (10.15) or newer, including Apple Silicon Macs. Use CrossOver or cloud streaming to play it on a modern Mac.
Shadow and GeForce NOW are also available for cloud performance on a strong connection.
Needs 25+ Mbps internet, wired ideal.
One-click local install, official support.
Full Windows 11 ARM inside macOS.
Highest local FPS for tinkerers.
Needs 25+ Mbps internet, wired ideal.
How each supported method stacks up on setup effort, time and runtime overhead.
Live prices compared across trusted PC key sellers — updates every few hours.
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Idiot-proof walkthroughs for every method.
Streaming Stories Untold through Shadow is the fastest way to start playing on a Mac — there's nothing to install, no Windows VM, no compatibility layer. The game runs on a remote GPU and your Mac just receives the video, which means even a base M1 MacBook Air can play the most demanding AAA titles at high settings. The tradeoff is that you need a stable internet connection (ideally wired or 5GHz Wi-Fi with 25+ Mbps down) and a subscription.
Running Stories Untold through CrossOver translates its Windows DirectX calls into Metal on Apple Silicon — no reboot, no Windows license, no virtual machine. Most setup time is spent on first-time bottle configuration and installing the game launcher (Steam, Epic, etc.) inside CrossOver. Once that's done, launching feels close to native. Expect 15–30 minutes of setup on the first run.
Step 1 — Create a bottle
Stories Untold) and choose Windows 10 64-bit- Graphics: D3DMetal (not DXVK)
- Synchronization: ESync
- High Resolution Mode: Off
Step 2 — Install the game launcher
Step 3 — Install and launch Stories Untold
Step 4 — If you hit issues
Using Parallels to play Stories Untold means running a full copy of Windows 11 ARM inside macOS. This is the most "it just works" approach for games that don't behave under CrossOver, and DirectX 11 is hardware-accelerated. You'll need a Windows license and roughly 80 GB of disk space.
Running Stories Untold through Game Porting Toolkit translates the game's Windows DirectX calls into Metal on the fly. Performance is impressively close to a native Windows PC on Apple Silicon, and you stay entirely inside macOS — no VM, no rebooting. Expect to spend 10–20 minutes on first-time setup.
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)".brew tap apple/apple http://github.com/apple/homebrew-apple then brew install game-porting-toolkit.gameportingtoolkit.Streaming Stories Untold through GeForce NOW is the fastest way to start playing on a Mac — there's nothing to install, no Windows VM, no compatibility layer. The game runs on a remote GPU and your Mac just receives the video, which means even a base M1 MacBook Air can play the most demanding AAA titles at high settings. The tradeoff is that you need a stable internet connection (ideally wired or 5GHz Wi-Fi with 25+ Mbps down) and a subscription.
For most Mac players the best way to play Stories Untold is streaming it through Shadow. Needs 25+ Mbps internet, wired ideal.
| Method | Quality | Difficulty | Cost |
|---|---|---|---|
| ShadowPick | Good | Medium | From $9.99 / month |
| CrossOver | Estimate | Medium | $74 one-time / $39/year |
| Parallels | Estimate | Medium | $99/year + Windows licence |
| Game Porting Toolkit | Estimate | Advanced | Free |
| GeForce NOW | Estimate | Easy | Free tier / $9.99+ per month |
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